Choose an adventure to begin.
DUNGEON PARTY CHAOS
Join an online room
Choose a name and share the same room code with your friends.
Enter both fields, then enter the room.
DUNGEON PARTY CHAOS
WORLD BUILDER
Paint a dungeon, place its landmarks, then export it as a campaign map.
Ready.
Use WASD or the arrow keys to walk. The test player starts at the start stairs or the first open floor.
The equipment frame navigator follows Sprite Maker: select an animation, add or remove frames, preview it, and switch directions from the action bar.
One catalog for characters, enemies, NPCs, world assets, equipment, and cosmetics. Select a saved card to open or import it, or use IMPORT FILE to drag/upload a file into the active builder. Choose a folder when saving, or create your own below.
DEFAULT FOLDERS: CHARACTERS / PLAYER · ENEMIES · NPC · COMPANIONS | WORLD / FLOOR · WALLS · DOORS · HAZARDS · LIGHTING · DECORATION · LANDMARKS | EQUIPMENT / COSMETICS · WEAPONS · ARMOR · CLOTHING · ACCESSORIES · CONSUMABLES
Choose which builder should open this library item.
Drop a file here or choose one from your computer. GIF files import their visible first frame.
The current canvas stays unchanged until you confirm.
Choose the width and height for the character canvas.
Choose which project canvas to save to the library. The character and equipment remain separate files.
Save this project as a new file or update the currently open project.
Saved versions are local recovery points. Restoring one creates an unsaved draft; your library sprite is not replaced until you save/update it.
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